Author Topic: Super Low Graphics  (Read 3339 times)

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Na{Z}MaN

  • Join Date: May 2009
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Super Low Graphics
« on: January 19, 2012, 11:04:35 PM »
Go into User/my games/tribes ascend/tribesgame/config and in tribes.ini put in this:

Code: [Select]
[SystemSettings]StaticDecals=False
DynamicDecals=False
UnbatchedDecals=False
DecalCullDistanceScale=1.000000
DynamicLights=False
DynamicShadows=False
LightEnvironmentShadows=False
CompositeDynamicLights=False
SHSecondaryLighting=False
DirectionalLightmaps=False
MotionBlur=False
MotionBlurPause=False
MotionBlurSkinning=1
DepthOfField=False
AmbientOcclusion=False
Bloom=False
bAllowLightShafts=False
Distortion=False
FilteredDistortion=True
DropParticleDistortion=True
bAllowDownsampledTranslucency=False
SpeedTreeLeaves=False
SpeedTreeFronds=False
OnlyStreamInTextures=False
LensFlares=False
FogVolumes=False
FloatingPointRenderTargets=True
UseVsync=False
Fullscreen=True
AllowD3D10=False
AllowD3D11=False
AllowRadialBlur=False
AllowSubsurfaceScattering=False
SkeletalMeshLODBias=1
ParticleLODBias=2147483647
DetailMode=0
ShadowFilterQualityBias=-1
MaxAnisotropy=0
MaxMultisamples=1
MinShadowResolution=16
MinPreShadowResolution=4
MaxShadowResolution=256
MaxWholeSceneDominantShadowResolution=1344
ShadowFadeResolution=64
PreShadowFadeResolution=8
ShadowFadeExponent=0.250000
ResX=640
ResY=480
SceneCaptureStreamingMultiplier=1.000000
ShadowTexelsPerPixel=0.500000
PreShadowResolutionFactor=0.500000
bAllowBetterModulatedShadows=False
bAllowWholeSceneDominantShadows=False
Borderless=False
TEXTUREGROUP_World=(MinLODSize=256,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WorldNormalMap=(MinLODSize=256,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WorldSpecular=(MinLODSize=256,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Vehicle=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_VehicleSpecular=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=2048,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=256,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_UI=(MinLODSize=512,MaxLODSize=1024,LODBias=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Lightmap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Shadowmap=(MinLODSize=512,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_MobileFlattened=(MinLODSize=8,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ImageBasedReflection=(MinLODSize=128,MaxLODSize=256,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=512,LODBias=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
m_TrShadowLODGroup=0
m_TrTextureLODGroup=1


[TribesGame.TrAudioSettings]
m_nVolumeMaster=7
m_nVolumeEffects=100
m_nVolumeMusic=75
m_nVolumeVoice=95


[WinDrv.WindowsClient]
DisplayGamma=2.2


[TribesGame.TrGameEngine]
bSmoothFrameRate=True
MaxSmoothedFrameRate=62.000000
AllowScreenDoorFade=False
AllowNvidiaStereo3d=False


[Engine.GameViewportClient]
bUseHardwareCursorWhenWindowed=TRUE


[TribesGame.TrDevice]
m_bTinyWeaponsEnabled=True


[Engine.ISVHacks]
bInitializeShadersOnDemand=False
DisableATITextureFilterOptimizationChecks=True
UseMinimalNVIDIADriverShaderOptimization=True
PumpWindowMessagesWhenRenderThreadStalled=False


[XAudio2.XAudio2Device]
MaxChannels=32
m_bEnableBassBoost=false


[TextureStreaming]
PoolSize=158
MemoryMargin=20
MemoryLoss=0
HysteresisLimit=20
DropMipLevelsLimit=16
StopIncreasingLimit=12
StopStreamingLimit=8
MinEvictSize=10
MinFudgeFactor=1
FudgeFactorIncreaseRateOfChange=0.5
FudgeFactorDecreaseRateOfChange=-0.4
MinRequestedMipsToConsider=11
MinTimeToGuaranteeMinMipCount=2
MaxTimeToGuaranteeMinMipCount=12
UseTextureFileCache=TRUE
LoadMapTimeLimit=5.0
LightmapStreamingFactor=0.04
ShadowmapStreamingFactor=0.04
MaxLightmapRadius=2000.0
AllowStreamingLightmaps=True
TextureFileCacheBulkDataAlignment=1
UsePriorityStreaming=True
bAllowSwitchingStreamingSystem=False
UseDynamicStreaming=True
bEnableAsyncDefrag=False
bEnableAsyncReallocation=False
MaxDefragRelocations=256
MaxDefragDownShift=128


Quote from: Da GaNja;320938
gtfo and go fuck some sand

Djinn

  • Join Date: Sep 2005
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  • Posts: 439
  • I am Omega
Super Low Graphics
« Reply #1 on: January 20, 2012, 11:30:39 AM »
i put that in and it didn't seem like it was any lower than what it is on normal settings for me anyway.

LuiGi

  • Join Date: Oct 2005
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    • Tribes Ascend - T1LuiGi
    • http://www.b3tsolutions.co.uk
Super Low Graphics
« Reply #2 on: January 20, 2012, 11:51:20 AM »
It increase fps any more?  What fps you guys playing at?
Ride it like you stole it!!!!!

Djinn

  • Join Date: Sep 2005
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  • Posts: 439
  • I am Omega
Super Low Graphics
« Reply #3 on: January 20, 2012, 11:58:40 AM »
the main reason i run lower setting is so i can see tracers and shit better than i can on ultra settings, i run around 90fps on any setting

Na{Z}MaN

  • Join Date: May 2009
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Super Low Graphics
« Reply #4 on: January 20, 2012, 02:21:17 PM »
i went from 15-20 to 60

Arenas

  • Join Date: Mar 2006
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Super Low Graphics
« Reply #5 on: January 21, 2012, 09:06:20 AM »
its hilarious when you make that kind of jump, suddenly you are a demigod at pistols/ar's and stuff. i got a new graphics card(240 to gt 550 ti) and i can play on 1920 now but it still feels off. going to go back to the shit graphics
"If that\'s how you want to invoke your evidence for god, then god is an ever-receding pocket of scientific ignorance that is getting smaller and smaller as time moves on."

Na{Z}MaN

  • Join Date: May 2009
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  • Posts: 1270
Super Low Graphics
« Reply #6 on: January 21, 2012, 11:05:38 AM »
haha ya thats exactly what I'm feeling like.  My disc is a little off though but my shriking and machine gun weapons are actually really good for once

LuiGi

  • Join Date: Oct 2005
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  • Posts: 2797
    • Tribes Ascend - T1LuiGi
    • http://www.b3tsolutions.co.uk
Super Low Graphics
« Reply #7 on: January 24, 2012, 10:07:20 AM »
I have tried adding these but it never seems to save the settings and it ends up back at stock.

Edit* Got them to save and its nearly doubled my fps to nearly 50 at times. Feels alot smoother.

impulse

  • Join Date: Jan 2009
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  • Posts: 1384
Super Low Graphics
« Reply #8 on: February 14, 2012, 04:13:18 PM »
Thanks!  I tried yours Naz and it helped a lot.  Randomly found another tribes.ini file and tried it and it works even better for me.  Just gonna post this here in case others want to try: http://forum.hirezstudios.com/phpbb/viewtopic.php?f=313%C2%AD&t=54086&sid=98055a44e74c8dbe9232675dbf1b69d9



 

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