Just thought everyone wants to know this. Garage Games has bought the rights to Tribes and is looking to do some updates and rerelease the game.
Just thought everyone wants to know this. Garage Games has bought the rights to Tribes and is looking to do some updates and rerelease the game.
I guess I am the last to know lol. I got news from their lawyers they are actively working on mods now.
We captured saddam too!
It burns when I pvp.
yah way old fn
daftie pee's blood
driller is still alive.![]()
bvd|@^pex
**RETIRED
Yes I am alive....The developers are trying to make the new tribes able to block happy mod btw. I will keep you posted.
happymod will live on
See you space cowboy...
i love you driller.
bvd|@^pex
**RETIRED
building it into my browser?
yes, happymod will be a new html 5 standard.
You do realize Tribes will be playable through the web browser soon....
if you were speaking to me, then i obviously realize it. i was just being extremely anal.
This is unlikely but if they were to expand upon the functionality of the engine itself as it relates to mods, happymod wouldn't really be necessary for troc. Like in T2, you can make enemy indicators appear through walls, across long distances etc by changing things serverside. This would really do two things, stop people from ruining other people's gametypes, and would allow TROC to be played like it is. Honestly it's why I was excited about deadend projects with a tribes-like engine, because they probably could actually handle the troc playstyle well if they allowed the right openings.
i use happymod in womens locker room at the gym
See you space cowboy...
Garage Games's Tribes 1.4 :
http://dfclan.org/1.40/Tribes%201.40.655.rar
stop using HM and their will be fewer NRsSup Eternal... You ever talk with Erno anymore?
todd right? yea man i talk to erno here and there, hes doing well, still not married like ockie, lol. hes too busy for us now adays :-(
randy was my name btw.
---------- Post added at 08:06 PM ---------- Previous post was at 08:05 PM ----------
think hm has anything to do with it? i know it may not help it but.... hmmm
forwardpredict has always increased my nr's greatly.
I would imagine it's the combination of the ancient netcode and the ancient engine more than anything. Most NR's happen in scenarios the dev's could have never foreseen. With that in mind, everything and nothing could really have the same effect on whether or not you end up getting NR's. There are also obvious NR's and illogical NR's. You can NR through forcefields and flags, through some walls at high speeds, these are not as apparent as an NR when you aren't using interpolate and are using forward predict and disc someone from an awkward angle. There are also plenty of disc NR's that I am certain would be NR's no matter what because I would speculate it's more a function of the player speed than the ability of the person shooting to be accurate.
Keep in mind that very few engines are perfect for these sorts of multiplayer experiences anyway. Almost every MMO out there has issues with resolving simultaneous actions. Most FPS engines are adequate, although some have some pretty amazing failings. But we're talking about a game from 1998 that was last updated in 2001 here with a much more practically difficult issue of Fluid Z-axis movement that very few other games have had to deal with.
pile driver what do u do for a living ?
(FS)suicidaleroc I ♥ BOY'S