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Thread: A solution for master server...

  1. #1
    AnubiS
    Guest

    A solution for master server...

    The Tribes 1 Master Server is scheduled to be taken off line this Thursday the 16th of August, 2007.
    __________________________________________________ _

    But Crotalus has come up with a nice flexible solution:
    "Well, I've created a new master server program. I honestly didn't have the time for this, but I know it will be needed pretty soon here.

    For everyone's information, I've taken a look at the old code I gave away and it is inoperable as a proper master server as far as I can tell. It was an early version that TRIBES 1.11+ does not utilize any longer.

    This new server has the ability to mirror other master servers. I have not implemented any sort of caching mechanism beyond 6 minutes because I'm not sure how best to go about that.

    NoFiX I need your help on this one, please Smile I'd like you to throw whatever you can at my master at croroute.ath.cx:28000 or 76.31.4.28:28000. If you use any sort of IM, please IM me whenever you plan to do it.

    Anyone else that cares to try is welcome. If you query only my master, you'll see that you also get the normal master's servers.

    I will NOT be publicly distributing this server. For now, I'm unsure of whom to trust with the future master... This is a Java application that will run on the server vm and can run with Linux or Windows just fine.
    "


    Quote Originally Posted by Plasmatic
    Crotalus, I'm running this at 12.202.7.217:28000

    You guys can test this either by adding new server with the network tab in Tribes:
    Options > Network > Add >
    Name = new master
    Address = 12.202.7.217:28000
    However, adding it this way will cause tribes to ignore all other servers in the case of failure.

    If you add it to your setup manually, Tribes will use the first working master in the line, this Master will automatically include other available masters. If you run a game server, Tribes will register with all servers in the list.

    To add it manually for servers or clients:
    open config\serverPrefs.cs
    Find the line containing
    Code:
    $Server::Master1 = "
    In line after add
    Code:
    12.202.7.217:28000
    It will be like:
    Code:
    $Server::Master1 = "12.202.7.217:28000 t1m1.masters.dynamix.com:28000 t1m2.masters.dynamix.com:28000 t1m3.masters.dynamix.com:28000";
    (All one line)

    Find the line containing
    Code:
    $Server::MasterAddressN0 = "
    In line after add:
    Code:
    12.202.7.217:28000
    It will be like:
    Code:
    $Server::MasterAddressN0 = "12.202.7.217:28000 t1m1.masters.dynamix.com:28000 t1m2.masters.dynamix.com:28000 t1m3.masters.dynamix.com:28000";
    (all one line)

    If you experience problems, you may shut down Tribes, and delete serverPrefs.cs all together. Tribes will rebuild it on restart.

    If you don't feel comfortable making changes to your main Tribes install, you can get a fresh Tribes patched and ready to run here: http://www.tribes0.com/trorbs.zip

    The last words from GarageGames were asking about a linux solution.
    This will work with Linux, so who knows...

    I've configured my Master to pull information from the other existing Masters, including:
    1) the official t1m1.masters.dynamix.com:28000
    2) t1m1.masters.tribesmasterserver.com:28000
    3) skbmaster.ath.cx:28000
    4) kigen.ath.cx:28000

    If anyone knows of other Masters, let me know.
    I advice everyone to use this, instead of using SKB's or Kigen's master server, till we get newz from GG or God Him self.

    shanks<3

  2. #2
    AnubiS
    Guest

    Re: A solution for master server...

    I noticed that there are alot of noobs around. Changing a CS file will be complicated for sure, so you can update your masters with this:
    Attached Files

  3. #3
    @^ Ascension .:SAmSuNG:.'s Avatar
    Join Date
    Oct 2005
    Location
    England!
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    Re: A solution for master server...

    lol i was gettin worried till ur last post!
    Ride it like you stole it!!!!!

  4. #4
    AnubiS
    Guest

    Re: A solution for master server...

    lol <3

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